My worth

What I’m Playing

Random Quote

They that would sacrifice essential liberty to obtain temporary safety, deserve neither liberty nor safety. — Ben Franklin

Cliff

2nuq3

Nobody would ever complain that Crysis doesn’t look nice enough. Christ, the game came out in 2007, and only now does anyone even possess a system with enough horsepower to run it with all of the graphics options cranked. My computer isn’t state of the art (Intel Core 2 Duo 3.0 GHz processor, NVidia GeForce 8800GTS 512 graphics card, 4 GB 1066 MHz DDR2 memory), but back then it would have been up there…and I have half the settings dropped to Medium. Even with that, persistent memory leak problems mean that the longer I play, the more the animation engine starts to chug.

And that complete lack of optimization for its time is part of the issue with this game…it’s really pretty, but it possesses the intelligence of a can of beer. On top of that, broken ‘features’ and issues that were never resolved are splattered all over this mess. It’s like the hot girl with no personality…there’s no reason to stick around.

Normally I don’t notice ragdoll physics (basically, objects and bodies reacting to being hit/shot/pushed in a somewhat realistic manner) in a game. I noticed them here because they’re absurd. Bodies seem to become weightless in a weird way, as though a whole different set of physics apply to them now that they’re no longer living. They sort of float around the space they are occupying, until typically getting stuck in the terrain in one of thousands of clipping glitches you’ll encounter. It’s so awesome when stealthily moving through a base is ruined by an enemy’s gun getting ‘stuck’ in the floor and proceeding to rattle around like a garbage bin being smashed by a baseball bat. What’s even worse about these problems is that this stuff worked in FEAR, and that game came out 2 years before this did.

Continue reading »

When it comes to games, I’m about as able to remain loyal to just one game as a prostitute is able to remain loyal to just one john. I finish one and I move on.

Ask me anything

Stalagmites are clearly superior. All a stalactite does is slowly form downwards out of a drip. A stalagmite has to move up. That thing has to put gravity in a hurt locker in order to grow, man. When you can fight physics, you’re better.

Ask me anything

African or European? Aaaah yeah, answering questions with questions!

Ask me anything

During my recent re-construction of the ol’ blog, one of the things I added was a post archive (in that tabbed sidebar to the right…CANNOT RESIST PIMPING MY STUFF). I took a quick look and noticed that last July I had a lot of posts, then it quieted down again.

Wondering what that was all about, I did a little looking around and saw that it was the result of the Summer Blogging Challenge. I quite enjoyed it last year, and others seemed to as well, so I decided to ask around and see who would be down with trying something like that again this year. I know that Liam over at In the Now is in for a repeat. Chad (The Grind) and Shaun (Expedition of Truths), also participants last year,  had expressed interest. Brad (Kick me out Soon) seemed interested, but since then his video card has apparently exploded, so that might affect things a bit.

Now, with the August long weekend approaching, starting before that wouldn’t make sense. I know a lot of other people are heading out to Kyle & Erron’s place, I’m heading down to High River, and I’d imagine a number of people have other plans as well. So we’ll wait and start on Tuesday, August 3rd. Every day for 31 days from that date forward, the goal is simply to post at least 150 words about something. It can be anything, but actually type something meaningful…repeating a word 150 times will get you nothing but scorn and earn a clear victory for the terrorists.

And that’s it. Simple and to the point. Do not get used to seeing that here.

So if you would like to join in, leave a comment here or over at In the Now and let us know. All we need is your blog name, but feel free to get the smack talk started up a bit early if you’re so inclined. If you have any additional rules suggestions you can post those as well, but keep in mind that the whole point of this whole thing is that it’s simple and enjoyable, you goddamn regulation Nazi.

Will I type up enough content to make someone’s eyes bleed? Will James jump in to the fray and leave us all in his dust as he flays himself for the amusement of others? Will Vlad make another attempt at actually writing his own content? Will Liam show the eye of the tiger, no longer distracted by impending fatherhood (again) and the search for employment as he was last year?

What are you looking at me for? I don’t know…that’s why I was asking you people! Good grief.

Just wanted to make mention of the fact that I’ve cranked this puppy up again. You can read it over here on Tales of Avarice. I’m also considering starting up a second play through of something unrelated (A Front Office Football franchise comes to mind) to kind of keep things humming, but also mixed, over there. That may or may not come to fruition.

I’ve also added the same Disqus comment system over on that blog that I’m using here. So, like with here, you can leave comments as a guest, or via Disqus, Facebook, Yahoo and OpenID accounts. Makes things a bit easier, since I can moderate both blogs from one central site, plus it creates more of a uniform system between the two. If you have a Disqus account, you can use that on both sites, plus anywhere else using it.

So yeah, let’s hear it for productivity!

Game over, man...game over!

The original Alien Swarm was a mod for Unreal Tournament 2004, a top down co-op shooter conversion that skirted as close to the Aliens license as not wanting to be sued would allow. The mod group then announced that they would be making a full fledged game release of the mod. Silence followed.

Well, today that silence is filled with gunfire, screams for help and the shrieks of aliens as they explode in a torrent of greenish fluid. Alien Swarm, the full game, has been released on Steam. It’s primarily a multiplayer game, so the only single player component is a one level ‘learn how to play the game and not look like a retard’ option. 7 multiplayer maps are available, but more are on the way. Also, with a full set of mod tools being released (as well as the latest Source engine SDK), expect a lot more from the community, and probably some stand-alone game mods as well.

How much is it? The grand price of FREE. Why is it that people like Valve, again? Just load up your Steam client and install this bad boy (it may take awhile…not surprisingly, the servers are straining under the load of other cheap bastards).

I would definitely suggest playing the tutorial first to get a feel for it. It’s a 3/4 view co-op shooter where you’re one member of a 4 man team. Before each mission, your team will assemble itself, and off you go. You can choose your 2 weapons and any extra gear, with more guns and gear becoming available the more you play.

It is most definitely a co-op game! You need a tech who can hack in to consoles and door controls. You need a dude with ammo reload packages. You need a medic who will throw down ‘healing aura’ type things. Scrounge up hand welders and seal doors and hatches. Assemble sentry turrets if you find them.

And for fuck’s sake, remember fields of fire! You CAN demolish your teammates, so please watch where you’re blasting those incendiary grenades, thanks.

Definitely fun so far. And as is the benefit with pretty much all Source engine games, you don’t need a supercomputer to run it. No Mac version as of yet, but with Valve really pushing forward with Steamplay versions (one buy gets you permanent access to PC and Mac versions) of all of their first party titles, I’d imagine it’s coming.

Incidentally, for those with Steam accounts, feel free to add me to your friends list (arcticblaster76).

So, after all the fiddling around with various add-ons and widgets and other fun shit, the final step for my blog was a new theme. I figured it would take awhile (theme searching can be a real pain in the ass). It may have taken 6 hours total.

Behold Suffusion! Everything can be customized with this bad boy with no need for script editing. There are enough subsections for tweaking to make me cry a little. Page layouts, sidebar/widget area structures, the size of everything, color schemes…it’s all up for grabs.

I don’t know what final options I’ll pick, but this is what I came up with just screwing around with things. I definitely like having the first couple of posts fully laid out and the rest summarized, but I don’t know if I want to go with the current Tile format, or the Excerpt format that I have coming up for any kind of a content search, for the other front page content.

All of my post categories are in a drop down menu, as are all of my blog links. That removed some stuff from the sidebar. I split the bars to either side, and shook things up a bit. I’ve got recent comments and recent tweets in a tabbed sidebar on the right, and I can do that with just about anything (those 2 kinda fit together). I can also throw stuff up under the Header, above the Footer, and in little widget boxes (that can be tabbed) in the left and right of the Header and Footer. I will attempt to avoid filling all of those spots with stuff. :)

The one thing I wouldn’t mind putting in somewhere is a Featured Content widget, IF I can get it set up to grab random posts from the blog and offer them up. I just need to spend some time messing around with it and see what I can do (right now, it just keeps flipping between my most recent 20 posts which seems somewhat stupid, so I’ve pulled it for the time being). Also, I want SOMETHING interesting as a background (I’m thinking Iron Sky shots…).

So, while the choices of what goes where and that sort of thing might change, I think I’ve found my theme.

That right there is essentially the motto of this blog when it comes to sidebar ‘stuff’.

At least the new ‘stuff’ is a bit more interesting (hopefully…or not…do I care?). Now you can see my Last.FM scrobbles (and that little red button at the bottom takes you to my account page). Praise, mock or whatever else my taste in music!

And I’ve got a Formspring account now, as I hop on to yet another trend because apparently that’s now how I roll. So ask me questions over in that sidebar box, or right on my Formspring page, easily identified by a geektacular Warhammer 40K backdrop. I shall endeavour to answer them, possibly in an amusing manner. I haven’t entirely decided whether to treat it seriously or not yet. I guess it will depend on what I receive. See what I did there, loading the onus of answer quality on to you people? Another bullet dodged!

So…yeah! Experience every possible angle of Cliff’s online persona! Get yerself moar me!!!

Ohmygodohmygodohmygod it's (name here) and Ican'tbelieve itand they'resoawesome ohmygod!

Seriously? Have we devalued our own lives to such a degree that we’re living as a culture vicariously through those who entertain and amuse us?

There are entire television networks whose reason for existence is to share with us every single detail of the lives of every single person who has gained a modicum of fame. For Chrissakes, we don’t just have a TMZ.com website sharing every mundane detail with us, there’s also a half hour TV show where we watch the various ‘stories’ being pitched! And they wouldn’t keep shit like that on television if it wasn’t pulling ratings. People will pay hundreds and thousands of dollars for the stray hair of some famous human being, and they’re treated as anything close to normal after making a purchase like that.

Meanwhile, anyone with a shred of fame does everything in their power to keep a death grip on it. Come on, is ANYONE so desperate that they actually give a flying fuck about what Judge Joe Brown or Rosie O’Donnell is doing? Really? You need serious help. And yet these people keep leeching at the teat as long as they can, and someone somewhere actually is dying to know what some extra from The Hills had in her omelette that morning.

Continue reading »

© 2010 Peer Pressure Works! Suffusion WordPress theme by Sayontan Sinha