My worth

What I’m Playing

Random Quote

What you believe in, what has resonance for you, in your deepest self – that’s truly your faith. — Mumia Abu-Jamal

During the blogging challenge, one of my posts was about Arma 2…a god awful mess of a game with potential wrapped around dog shit AI and ghastly optimization…it was like wrapping delicious bacon around a dried up husk of a turd. Well, the game’s been patched a few times, so I spent some time with the 1.2 version of the demo.

One immediate improvement, I can turn the post-processing graphics effects the fuck down. The bloom was so insanely overdone in this thing that it looked like it must have taken place in the countryside surrounding friggin’ Chernobyl.

This wasn’t the first revisit…there was one hilarious previous attempt while talking to Kelly on the phone. I was shot to death by enemies I never saw while trying to throw grenades I never did access and all the while toggling my watch. Yes, toggling…my watch.

Before we begin, allow me to give you a bit of an intro to the level of detail here…there are over 110 different commands. With that many, most buttons have more than 1 control mapped to them depending on how they’re pushed. Quickly pressing the right mouse button brings up your scope…holding it simply zooms in the view (something that took a lot of toggling various items to figure out). Of course, holding it also holds your breathing to line up a shot WHILE using the scope. Confused yet? I was.

Control List

This is but a sample. See all that toggling shit I was talking about? Yes, you too can toggle your watch…

Watch Toggle

How…errr…useful? I have no idea when this comes in to play. Do I really need to know what time it is when I get shot by invisible enemies? Really?

Early on, I ended up activating the ‘salute’ command every time I took a photo because they were mapped to the same key. Yes, you can salute…why, I have no damn idea.

And that isn’t even the pinnacle of the control system. You see, during multiplayer, while you’re waiting to respawn (if there are respawns in the game you’re involved in), you can fly around the map…as a seagull. There are controls for the seagull. Oh, you think I’m lying?

Seagull Controls

How do ya like the cut of THAT jib! I don’t know what the fuck ‘Seagull fast forward’ is…perhaps they’ve mounted some sort of propulsion system on them in this game?

On with the game! I decided to actually go through training this time. The obstacle course involved strafing through some barriers, walking straight forward over some ramps, then going prone and crawling under wire. Uh…kay…what the fuck was the point of that? I didn’t even take a shot of it…well actually, I tried but I kept stopping and saluting (This is when I became aware of the key mapping problem). And the pauses didn’t seem to concern the obstacle course officer. How big a fail does one have to be to be stuck observing an obstacle course full of drooling mongoloids who salute every 3 seconds? And what does one have to do to FAIL this? Is there a ‘crap my pants’ command? Anyway, next up was the rifle range!

Hey hey, a scope!Errr…maybe I should aim this damn thing DOWN the range…

Okay, I shoot a few rounds off, then I decide to take the marksmanship course. As targets pop up, you shoot them. This is where the problems from my first Arma 2 experience begin to return.

LIAR First off, why is it still saying ‘Fire Team leader’ even though I’ve turned away to face down range? Second…see that dark shadow to the right of that red target that kind of looks like a felled target? Yeah, it’s a felled target…felled by my bullet, motherfucker! Yet Fire Team Leader Asshole has told me that I need more practice with shooting like that and ended the test. Fuck you, jackwipe! You’d be crying a different tune if that ‘missed’ target was your whore of a mother!

I decided to give that up and moved on to first aid. Now, you get told to drag a ‘patient’ across a compound and apply first aid. Okay, fine. I went and grabbed the patient and started dragging him back…however, not having eyes in the back of my head, I swung my view around to see where the Hell I was relative to the road. That’s when things got…odd.

Weird drag

I have stopped dragging and swung my view behind me…yet there are his legs! I did full 360 degree turns and was basically sweeping the cement pad with this dude’s lower half! Now, I’m no medical professional, but that doesn’t seem like proper first aid technique to me. Don’t you clean up his blood later, rather than clean up his blood WITH HIM now???

Anyway, having passed a fucking challenge, I hop in a Humvee and head over to Capt. Something-or-other for advanced training. The Humvee handles like I’m cornering the bus in Speed, never able to drop below 50 mph. I couldn’t take a shot because that would have meant removing my hand from anything that supposedly ‘steers’ and therefore meeting a tree face to face.

Now, during this entire training process, everyone is incredibly familiar, calling me Coop while I’m referring to them by first name…who are you people?! This continues as I meet the Captain, which seems like a bit of a protocol breach in terms of familiarity with the lower ranks. What’s next, he’ll give me a hand job right there on the range in full defiance of Don’t Ask, Don’t Tell?

So, I decide to do some anti-tank training, which means equipping one kind of missile, shooting a wooden tank, then equipping ANOTHER kind of missile and shooting a DIFFERENT wooden tank. This might be challenging if I were retarded. What’s weird is, every single time I EVER grab equipment or ammo in this game, I have to lie down to do it.

Prone..

This is me grabbing clips from those boxes. Why do I have to lay down next to them? Am I whispering sweet nothings in to their hinges so they’ll open up and let me in to their promised land of bullets and gun oil?

Time for more comedy! I now move on to MOUT training, which means I’ll be engaging soldiers in a mock enemy village. So, I go to the crates, lie down and start to re-equip my rifle. Then I hear shots.

MOUT shoots Capt

See that prone guy? That’s Capt. Grabass. The MOUT troops apparently ran from the village 250 meters away in 2 seconds and fragged him. That’s one of them sort of visible to his right. Notice me in this picture…what the Hell is that? Did I equip an invisible rifle? Or am I playing ‘pretend’, preparing to shout ‘Bang! Bang!’ while pointing menacingly towards Mr. Friendly Fire? Seriously, I have no explanation for what in the Hell has happened in this image, but it might be the single funniest collection of game glitches that I have EVER encountered.

Okay, I start over, and this time the MOUT crew doesn’t assault the AT range. Still, I’m kind of scared shitless of those guys by now, so I need a plan.

MOUT plan

I’ll follow the path of the blue arrow to the South of the town (all that gray shit), sneaking in from the low ground over towards the water to the South. And thank Christ for that compass, where would I be if I didn’t know which way was North?

Okay, so I move in. No sign of the enemy, so I keep moving in. Still no sign. Hmmm…I don’t even know how many crazy bastards, ready to blow away their own commanders, are in here! Better check the map again…

Psychic Map

Now…I can’t see any enemy. I have yet to see any enemy. Yet my map seems to know where they are. What the fuck? I thought this game was about ‘heightened realism’, yet apparently I have been equipped with a psychic map. Is this the map from Dora the Explorer, filled with some heretofore unknown crazy psychic powers?! I mean…WHAT THE FUCK!!!

Where are they

At this point, I’d crept in closer. I am looking EXACTLY where the map indicates one guy should be. I see nobody. Hmmm…I crept up to that house ahead. It was at this point I realized I can’t see my rifle. Again. So I start rapping on buttons…and trigger a shot while grabbing it again. Apparently my genius of a Private decided to sling his gun over his shoulder while entering a fucking combat zone. Epic.

Uh oh

They heard the shot go off…well, except that guy to the right of me…he apparently is deaf. Some sort of ‘equal opportunities’ hire, no doubt. What’s funny is, those two guys in front of me on the map there ran, and I mean SPRINTED, right past me. I shot them both in the back of the head. Time for grenades! This is where the ridiculously complex control scheme came back to bite me in the ass.

The mouse wheel succeeded in slinging my rifle again. I hit the number keys…and enter the series of Hellish submenus known as the communications commands. I FINALLY get out of that, re-arm my rifle, and look at the controls list again. Okay, the F key toggles weapons. I press it a few times and scroll through the fire modes for my rifle before finally seeing the word Grenades. HAHA! I press the left mouse button, the rifle vanishes…and he throws the fucking thing.

Silly me, I had been expecting him to just take the grenade in hand for the moment, not pull the pin and fucking throw it (why not two separate commands for those things, Bohemia Interactive? What, did you puss out? REALISM!), so I wasn’t really looking where I wanted it to go, and throw a beautiful 70 yard long bomb way over the head of a guy as he comes around a corner.

It explodes. He looks at me. I re-arm my rifle. He looks at me. Is it pity? Does he recognize me from somewhere? Is he an idiot? Did the distant explosion frighten him? Is he toggling his watch?

And he shoots me. I die.

What…the fuck?

Well, why stop now?! On with training! Next up is…oh shit, parachute insertion. This will not go well.

We have not

When exactly did we do this before?! Stop lying, Cooper…I (you) HAVE NEVER DONE THIS BEFORE! I desperately open up the controls menu and find NOTHING about opening a chute. Fuck! And the timer runs down, and I jump out.

Cloudy

Okay, those little letters in the middle of the screen say ‘Open Chute’. Since that’s where whatever is picked from the context menu of options (scroll the wheel to go through them, press left button to activate chosen one) displays, I figure I’m golden.

Trouble

So…that chute should probably have opened before this point, right? I’ve hit the mouse buttons about 5000 times. I’ve pressed every key. I’ve toggled my compass and ordered in an artillery strike by accident (not sure if it actually happened because I was a pile of goo a second after this shot was taken). Fuck you, context controls. Fuck you in your ass.

Seeing what a success that was, I decide it’s time to fly a helo! I have no joysticks or even control pads, much less flight controls, so this should be awful. I hop in and start the engines. Good, okay, let’s try steering. Oh…nope, I assumed it would lift off, but it just sort of rotated on the ground. What’s the control for auto lift? ‘2x’. What the fuck does that mean? Press 2 and x? Press x twice? Press both at once? None of those options serves to do anything more than open the fucking comms menu again FINALLY I use the increase power button to take off…that’s when things got weird.

Helo 1

I have just taken off. Now, what I JUST missed getting in this shot is the fact that the training pilot, the one who was in the seat next to me telling me what to do, has just gone sprinting across the screen after jumping out. I don’t really take that as a sign of confidence in my piloting skills. Oh well, I’ll show that fucker!

Helo 2

Hmmm…that seems like a bit of an incline. Maybe I can pull back out of it and correct things.

Helo 3

Guess not. What’s impressive, and what I again JUST missed capturing, is that I was upside down when the helo crashed, something that has been accomplished by only a handful of helicopter pilots in real life! Clearly, I am a savant.

Anyway, thus ends post one on this experience. I will complete the rest of training when next I make a post…squad command, major command (which involves using an RTS type setup to control forces) and…I know there was something else, but I don’t remember what the fuck it was…will all be included there. And I am determined to launch at least one mission to see the no doubt hilarious results.

  • lobi

    It takes time and patience to master a deep game. Your playing preference may be for the simpler games like Mario, asteroids or Call of duty 4. As Clint Eastwood said “A mans got to know his limitations”

  • lobi

    It takes time and patience to master a deep game. Your playing preference may be for the simpler games like Mario, asteroids or Call of duty 4. As Clint Eastwood said “A mans got to know his limitations”

  • http://www.peerpressureworks.com Cliff

    Where did I say I don’t like deep games? I just tend to prefer my games functional. I tend to focus on that weird ‘game play’ stuff, rather than going in to a jawdropped fanboi freak out (followed by a required change of pants) when I see them ‘purty graphics’.

    Maybe you’re right, though…maybe I missed the reports of all modern military forces using the sorts of maps with psychic powers seen in this game. After all, I’m sure it must be real if it’s in this masterpiece, right?

    And maybe OpFor troops on a training course regularly frag their commanding officers after sprinting at speeds Usain Bolt would be shocked by. Yes, maybe officer attrition really is an issue because of these time portal using psychopathic types being a part of modern military life.

    And perhaps weapons being so far off zero that a round fired from 50 feet away misses by 6 feet to the side is a realistic depiction of the maintenance of military firearms and the training of their users, rather than say…I dunno…a depiction of just how truly crap Bohemia Interactive’s programming team continue to be.

    The vast majority of my issues with this game had nothing to do with game depth, and everything to do with a badly designed game going completely off the rails because the programmers bit off more than they could chew…or, to put it a bit more succintly…Arma Syndrome Redux. Once more, they flew too high, the sun melted their wings and they fell to the Earth in a bloody heap, landing on a few stacks of insanely rabid fanboi types who happily broke their fall with the cushion of their wallets.

    As for our little ‘debate’, it also takes time and patience to master the skill of making an argument. Maybe you’ll get there someday, Daniel-san. However, if you could stop wasting everyone’s time and go back and sit at the kids table until then, that would be great. The grown ups are trying to have a talk. Come back when your balls drop.

  • http://www.peerpressureworks.com Cliff

    Where did I say I don’t like deep games? I just tend to prefer my games functional. I tend to focus on that weird ‘game play’ stuff, rather than going in to a jawdropped fanboi freak out (followed by a required change of pants) when I see them ‘purty graphics’.

    Maybe you’re right, though…maybe I missed the reports of all modern military forces using the sorts of maps with psychic powers seen in this game. After all, I’m sure it must be real if it’s in this masterpiece, right?

    And maybe OpFor troops on a training course regularly frag their commanding officers after sprinting at speeds Usain Bolt would be shocked by. Yes, maybe officer attrition really is an issue because of these time portal using psychopathic types being a part of modern military life.

    And perhaps weapons being so far off zero that a round fired from 50 feet away misses by 6 feet to the side is a realistic depiction of the maintenance of military firearms and the training of their users, rather than say…I dunno…a depiction of just how truly crap Bohemia Interactive’s programming team continue to be.

    The vast majority of my issues with this game had nothing to do with game depth, and everything to do with a badly designed game going completely off the rails because the programmers bit off more than they could chew…or, to put it a bit more succintly…Arma Syndrome Redux. Once more, they flew too high, the sun melted their wings and they fell to the Earth in a bloody heap, landing on a few stacks of insanely rabid fanboi types who happily broke their fall with the cushion of their wallets.

    As for our little ‘debate’, it also takes time and patience to master the skill of making an argument. Maybe you’ll get there someday, Daniel-san. However, if you could stop wasting everyone’s time and go back and sit at the kids table until then, that would be great. The grown ups are trying to have a talk. Come back when your balls drop.

  • lobi

    If I was a troll I would have been over the moon at my success on recieving such a sullen and petulant response.
    The fact is if Developers dont take risks and push the limits of code and game design then we will all end up playing console games that all have a basic formula that people will just CONSUME Like recent Hollywood movies and Rap music.
    Graphics card designers are always refining their drivers. ATI do a new driver release every two months or so and their cards performance increases (sometimes), much the same with games by way of patches.
    If you have ever fired a weapon then you would know how much concentration control and time and experience is needed to put the projectile exactly where you want it. Trained soldiers do have blue on blue incedents some times, its part of war unfortunatly. How would you code for this? would you put in scripted Blue on Blue events to occour when certian criteria are met? Would you do it like other games when you walk past a certain spot enemies spawn even though you cleared the area five seconds ago(call of duty4). I like How enemies either parachute in or arrive in vehicles not spawn out of fresh air (Call of duty 4 again) How intelligent can you make individual AI when you are have hundreds of units dealing with as many different scenarios across a game area as large as ArmA2 (Ever played EVO in multiplayer?) How many human players make similar mistakes as the Ai in multiplayer matches? quite a few actually. How can a player see a target that is not in their line of sight? be ‘psychic’? Actually its easy, another player sees the target and relays the info over teamspeak (radio) and then the other player can hit the target, . Why shouldnt Ai have the same advantadge. You also may have noticed UAV aircraft are constantly in the air.
    The large amount of people that made modifications to the last ArmA game found a way to work within the codes limitations and expand on its strengths producing some really fine work that was amazing to play. The mod community is continuing this by porting older more successful mods to the current release of ArmA2 and producing more mods that capitalise on new features thanks to Bohemia Interactive’s ongoing support and communication with the community.
    Considering the challenges the that Bohemia Interactive came up against I truly believe that they did an excellent job. This game when played in multiplayer by teams using military tactics absolutly shines. I for one am prepared to put up with the occaisional glitch to participate in the amazing experiences that such multiplayer matches provide. I am grateful that the team at Bohemia Interactive are prepaired to take risks and push the envelope because if no one did then game development would stagnate to the point of being mundane.

  • lobi

    If I was a troll I would have been over the moon at my success on recieving such a sullen and petulant response.
    The fact is if Developers dont take risks and push the limits of code and game design then we will all end up playing console games that all have a basic formula that people will just CONSUME Like recent Hollywood movies and Rap music.
    Graphics card designers are always refining their drivers. ATI do a new driver release every two months or so and their cards performance increases (sometimes), much the same with games by way of patches.
    If you have ever fired a weapon then you would know how much concentration control and time and experience is needed to put the projectile exactly where you want it. Trained soldiers do have blue on blue incedents some times, its part of war unfortunatly. How would you code for this? would you put in scripted Blue on Blue events to occour when certian criteria are met? Would you do it like other games when you walk past a certain spot enemies spawn even though you cleared the area five seconds ago(call of duty4). I like How enemies either parachute in or arrive in vehicles not spawn out of fresh air (Call of duty 4 again) How intelligent can you make individual AI when you are have hundreds of units dealing with as many different scenarios across a game area as large as ArmA2 (Ever played EVO in multiplayer?) How many human players make similar mistakes as the Ai in multiplayer matches? quite a few actually. How can a player see a target that is not in their line of sight? be ‘psychic’? Actually its easy, another player sees the target and relays the info over teamspeak (radio) and then the other player can hit the target, . Why shouldnt Ai have the same advantadge. You also may have noticed UAV aircraft are constantly in the air.
    The large amount of people that made modifications to the last ArmA game found a way to work within the codes limitations and expand on its strengths producing some really fine work that was amazing to play. The mod community is continuing this by porting older more successful mods to the current release of ArmA2 and producing more mods that capitalise on new features thanks to Bohemia Interactive’s ongoing support and communication with the community.
    Considering the challenges the that Bohemia Interactive came up against I truly believe that they did an excellent job. This game when played in multiplayer by teams using military tactics absolutly shines. I for one am prepared to put up with the occaisional glitch to participate in the amazing experiences that such multiplayer matches provide. I am grateful that the team at Bohemia Interactive are prepaired to take risks and push the envelope because if no one did then game development would stagnate to the point of being mundane.

  • http://www.peerpressureworks.com Cliff

    Oh look, how cute! Since he can’t actually ANSWER any of my questions, he tries to cover it up with a pile of babbling rhetoric that has jack shit to do with what I asked in the first place!

    Again…explain how my map ON A TRAINING RANGE with NO UAV, NO ALLIES…knows where all of the OpFor troops are? You know, those brilliant OpFor troops who would run around the corner I was hiding behind and look at me for a few seconds. Those ones.

    Also, how do graphics cards designers issuing new drivers help bad coding in a game? You talk a lot about pushing things in terms of code…and I agree with you that such things are necessary…and yet they can’t tell AI helo pilots that landing in a forest is a bad idea? Or is this an example of that brilliant AI that you were talking about?

    There are friendly fire incidents. They don’t tend to happen on a training range when the OpFor troops go rogue, leave the OpFor training facility and mount an assault on the missile range. Again, please explain how this is representative of good work on the part of the developers.

    I agree, the mod community was the saving grace of ArmA…how exactly is that anything of merit for the developers? Modding is always popular in PC gaming, but a lot of the work done on the BI titles tends to be of the ‘trying to salvage it’ variety.

    Did they get the complex depth down? Yes. The problem is, they concentrated so hard on that end of things that they patently ignored issues such as the ones I’ve brought up. That isn’t inspired game development, that’s lazy game development. Is it really that much better to massively over-reach on your attempt that you fail than to not even reach at all?

    Now, I can’t WAIT until your next reply full of ignoring actually answering my questions and other fun, rambling bait & switch tactics. Woohoo! And by the way, I WOULD call someone who apparently takes the time to track down Arma 2 criticisms on random blogs to respond with insults the very definition of a troll. That, and rather pathetic.

  • http://www.peerpressureworks.com Cliff

    Oh look, how cute! Since he can’t actually ANSWER any of my questions, he tries to cover it up with a pile of babbling rhetoric that has jack shit to do with what I asked in the first place!

    Again…explain how my map ON A TRAINING RANGE with NO UAV, NO ALLIES…knows where all of the OpFor troops are? You know, those brilliant OpFor troops who would run around the corner I was hiding behind and look at me for a few seconds. Those ones.

    Also, how do graphics cards designers issuing new drivers help bad coding in a game? You talk a lot about pushing things in terms of code…and I agree with you that such things are necessary…and yet they can’t tell AI helo pilots that landing in a forest is a bad idea? Or is this an example of that brilliant AI that you were talking about?

    There are friendly fire incidents. They don’t tend to happen on a training range when the OpFor troops go rogue, leave the OpFor training facility and mount an assault on the missile range. Again, please explain how this is representative of good work on the part of the developers.

    I agree, the mod community was the saving grace of ArmA…how exactly is that anything of merit for the developers? Modding is always popular in PC gaming, but a lot of the work done on the BI titles tends to be of the ‘trying to salvage it’ variety.

    Did they get the complex depth down? Yes. The problem is, they concentrated so hard on that end of things that they patently ignored issues such as the ones I’ve brought up. That isn’t inspired game development, that’s lazy game development. Is it really that much better to massively over-reach on your attempt that you fail than to not even reach at all?

    Now, I can’t WAIT until your next reply full of ignoring actually answering my questions and other fun, rambling bait & switch tactics. Woohoo! And by the way, I WOULD call someone who apparently takes the time to track down Arma 2 criticisms on random blogs to respond with insults the very definition of a troll. That, and rather pathetic.

  • lobi

    Ok well I did not track you down it was a random page that had a topic I find interesting.
    Yes I have played that training range and yes I found it a bit of a challenge to at first with idiosyncrasies common mainly to that level, It took a bit of fiddling to get the guy to medic but was more an issue of getting used to the controls. The Ai was yelling things at me because I had not commenced the firing in the correct position. and in the allotted time, again, more of an issue of getting competent with the controls.
    When you jump from a plane that automatically deploys your parachute pressing the button will disconnect your chute same thing goes for pressing the action more than once. Once you disengage your chute it is gone and you do not have another.
    Maybe you can see all the Op-for on a map in a training range because it is, a TRAINING RANGE. You may have heard or seen text as your Avatar calls out an enemies location although you can not see the threat, this may be because the game devs realise that not all players will have the skills in detecting a threat as well as someone with military training so they give you a map reference of the threat/item to help you out.
    Just because you do not see the support does not mean it isnt there and in the game. It is always a good idea to assume the opposition has full logistical support and is utilising it fully, helps you to be prepared in case they do.
    A few bits of a training level are not the game. I have played the single player and it was good, not as fiddly as the training part but still with the odd design choice I didn’t like.
    But on the other hand multiplayer is a absolute blast. It is a brilliant team game, if the players are playing as a team. It takes a bit of getting used to and there are some pitfalls for the inexperienced. Like getting separated from your buds with no transport unless the others are team players then pickup by helicopter is a radio call away. Of course if not used to the Map design and how to buy or command resources such as squads and manned vehicles and artillery or even the UAV using an interface designed specifically for that map.
    I think that all this may be moot as you seem unable to accept that some games take a little time and patience to learn how to implement the controls and longer to master. When it is pointed out to you that your temperament would be more suited to the less challenging arcade style game you scream ‘fanboy’ and get all paranoid with the your ‘hunting me down’. Then you dismiss my gentle guiding you towards a knowledge and understanding of, what is involved with programming complex programs and how it is an inaccurate science, as a diversionary tactic, again paranoia. I was going to suggest a trained therapist but I think that you should perhaps go further and seriously consider, medication.

  • lobi

    Ok well I did not track you down it was a random page that had a topic I find interesting.
    Yes I have played that training range and yes I found it a bit of a challenge to at first with idiosyncrasies common mainly to that level, It took a bit of fiddling to get the guy to medic but was more an issue of getting used to the controls. The Ai was yelling things at me because I had not commenced the firing in the correct position. and in the allotted time, again, more of an issue of getting competent with the controls.
    When you jump from a plane that automatically deploys your parachute pressing the button will disconnect your chute same thing goes for pressing the action more than once. Once you disengage your chute it is gone and you do not have another.
    Maybe you can see all the Op-for on a map in a training range because it is, a TRAINING RANGE. You may have heard or seen text as your Avatar calls out an enemies location although you can not see the threat, this may be because the game devs realise that not all players will have the skills in detecting a threat as well as someone with military training so they give you a map reference of the threat/item to help you out.
    Just because you do not see the support does not mean it isnt there and in the game. It is always a good idea to assume the opposition has full logistical support and is utilising it fully, helps you to be prepared in case they do.
    A few bits of a training level are not the game. I have played the single player and it was good, not as fiddly as the training part but still with the odd design choice I didn’t like.
    But on the other hand multiplayer is a absolute blast. It is a brilliant team game, if the players are playing as a team. It takes a bit of getting used to and there are some pitfalls for the inexperienced. Like getting separated from your buds with no transport unless the others are team players then pickup by helicopter is a radio call away. Of course if not used to the Map design and how to buy or command resources such as squads and manned vehicles and artillery or even the UAV using an interface designed specifically for that map.
    I think that all this may be moot as you seem unable to accept that some games take a little time and patience to learn how to implement the controls and longer to master. When it is pointed out to you that your temperament would be more suited to the less challenging arcade style game you scream ‘fanboy’ and get all paranoid with the your ‘hunting me down’. Then you dismiss my gentle guiding you towards a knowledge and understanding of, what is involved with programming complex programs and how it is an inaccurate science, as a diversionary tactic, again paranoia. I was going to suggest a trained therapist but I think that you should perhaps go further and seriously consider, medication.

  • http://www.peerpressureworks.com Cliff

    He returns once more, full of protestations at my reply…and yet here he is. Again.

    Now, some of the things you mentioned…the parachuting and the like…wouldn’t it have been nice if the game told you how that worked? Wouldn’t it have perhaps made sense to have that mentioned to the player?

    I still don’t see the sense in having a game marketed as a hardcore realistic shooter, and then having bad guys pop up magically on the map on the training range. It’s like they’re trying to be this ultra-hardcore game, but also trying to ease up for those who want something else. You can’t have it both ways, and I think they should have just picked one. In essence, that’s my biggest problem with the demo experience…the devs are trying to be everything, and because their focus was so scattered they ended up not quite nailing down anything.

    I have heard that multi player is quite good. Believe it nor not, this is a game I would consider looking at down the line after some more patches and updates, primarily because the MP portion is getting a lot of praise, even from those who don’t like the SP component of the game.

    Ah yes, I am obviously a fan of nothing but simplistic games. I mean, a scan of my hard drive shows such arcade experiences as Europa Universalis 3, EU : Rome, Crown of Glory, Crusader Kings, Galactic Civilization 2, Sword of the Stars, and so on. Truly overly simplified arcade experiences, one and all.

    Have I ever denied Arma 2 is a massive, complex game? No. My assertion is, and always has been, that it was clearly beyond the means of the BI development staff to produce the game they wanted in the time they had allotted. I also maintain that they rushed it to market before it was ready to beat the Operation Flashpoint follow up to store shelves, and had they simply delayed release for a few months, the resulting product would have been considerably better than the bugfest they tossed out on the game’s release date.

    And again, you speak of me being the one with the problems. Yet it is yourself who continues coming back for more. It is yourself who takes forever and a day to stop avoiding questions and actually answer them. It is yourself who assumed that since I don’t like YOUR favorite little game, CLEARLY I spend my time playing nothing but simple games. And it is yourself who must enjoy trawling through page after page of Google results for whatever Arma 2 search you typed in, since my little blog appears nowhere near the top of any that I’ve tried, rabidly tracking down anyone who would possibly disagree with you. I would label that as a might bit obsessive.

  • http://www.peerpressureworks.com Cliff

    He returns once more, full of protestations at my reply…and yet here he is. Again.

    Now, some of the things you mentioned…the parachuting and the like…wouldn’t it have been nice if the game told you how that worked? Wouldn’t it have perhaps made sense to have that mentioned to the player?

    I still don’t see the sense in having a game marketed as a hardcore realistic shooter, and then having bad guys pop up magically on the map on the training range. It’s like they’re trying to be this ultra-hardcore game, but also trying to ease up for those who want something else. You can’t have it both ways, and I think they should have just picked one. In essence, that’s my biggest problem with the demo experience…the devs are trying to be everything, and because their focus was so scattered they ended up not quite nailing down anything.

    I have heard that multi player is quite good. Believe it nor not, this is a game I would consider looking at down the line after some more patches and updates, primarily because the MP portion is getting a lot of praise, even from those who don’t like the SP component of the game.

    Ah yes, I am obviously a fan of nothing but simplistic games. I mean, a scan of my hard drive shows such arcade experiences as Europa Universalis 3, EU : Rome, Crown of Glory, Crusader Kings, Galactic Civilization 2, Sword of the Stars, and so on. Truly overly simplified arcade experiences, one and all.

    Have I ever denied Arma 2 is a massive, complex game? No. My assertion is, and always has been, that it was clearly beyond the means of the BI development staff to produce the game they wanted in the time they had allotted. I also maintain that they rushed it to market before it was ready to beat the Operation Flashpoint follow up to store shelves, and had they simply delayed release for a few months, the resulting product would have been considerably better than the bugfest they tossed out on the game’s release date.

    And again, you speak of me being the one with the problems. Yet it is yourself who continues coming back for more. It is yourself who takes forever and a day to stop avoiding questions and actually answer them. It is yourself who assumed that since I don’t like YOUR favorite little game, CLEARLY I spend my time playing nothing but simple games. And it is yourself who must enjoy trawling through page after page of Google results for whatever Arma 2 search you typed in, since my little blog appears nowhere near the top of any that I’ve tried, rabidly tracking down anyone who would possibly disagree with you. I would label that as a might bit obsessive.

  • lobi

    Maybe you should have chosen Op Flashpoint 2 if you wanted to be constantly told what to do next in the game. you seem really upset that someone disagrees with what you had to say, insecure much? Must have taken you a long time to put together the petulent drivel along with images that dont really mean much. Just having those games on your Hard drive doesnt mean anything unless you play them. Also you forgot Supcom, didnt your google search for cool games mention it? If you actually knew how to play those games then you would also know the necessity of Reading The Freaking Manual. Im done trying to help you and getting nothing back but spite. Please talk to your family doctor honestly. I hope you find the help you need.

  • lobi

    Maybe you should have chosen Op Flashpoint 2 if you wanted to be constantly told what to do next in the game. you seem really upset that someone disagrees with what you had to say, insecure much? Must have taken you a long time to put together the petulent drivel along with images that dont really mean much. Just having those games on your Hard drive doesnt mean anything unless you play them. Also you forgot Supcom, didnt your google search for cool games mention it? If you actually knew how to play those games then you would also know the necessity of Reading The Freaking Manual. Im done trying to help you and getting nothing back but spite. Please talk to your family doctor honestly. I hope you find the help you need.

  • http://www.peerpressureworks.com Cliff

    Ah yes, because asking for a quick little moment where the game explains how the aerial drop mechanics work clearly = being led by the hand. Nice. With those sorts of leaps of logic, you really need to seek employment at Fox News.

    And yes, I have nothing better to do than buy a bunch of games I have no interest in in order to…well, this is your fucked up little fantasy world, so you’ll need to finish this bafflingly stupid ‘thought’.

    And it’s I who apparently can’t accept someone disagreeing with them, while it’s you who sought out some blog in the middle of nowhere because…what…you cannot rest until everyone on the Internetz agrees with you?

    If tin foil hat conspiracy theories and ridiculous and nonsensical leaps of logic are what you offer for ‘help’, good fucking riddance. I can’t use that. Again, try Fox. Glenn Beck seems right up your alley.

  • http://www.peerpressureworks.com Cliff

    Ah yes, because asking for a quick little moment where the game explains how the aerial drop mechanics work clearly = being led by the hand. Nice. With those sorts of leaps of logic, you really need to seek employment at Fox News.

    And yes, I have nothing better to do than buy a bunch of games I have no interest in in order to…well, this is your fucked up little fantasy world, so you’ll need to finish this bafflingly stupid ‘thought’.

    And it’s I who apparently can’t accept someone disagreeing with them, while it’s you who sought out some blog in the middle of nowhere because…what…you cannot rest until everyone on the Internetz agrees with you?

    If tin foil hat conspiracy theories and ridiculous and nonsensical leaps of logic are what you offer for ‘help’, good fucking riddance. I can’t use that. Again, try Fox. Glenn Beck seems right up your alley.

  • lobi

    No I will say it again it was a random page that was was on a topic I was interested in I did not seek you out, hunt you down or look for pages that had a particular content other than the words ArmA2.
    You didnt get anyone answering your post saying ‘well done’ or ‘oh you are so right’. You instead got someone who hinted that more patience and practice may improve your gaming experience by telling you that ‘It takes time and patience to MASTER a deep game’ and ArmA2 is a deep game and the controls do take time to master.
    Your blog seemed to convey that you were feeling a sense of frustration with your inability to control the game and that you had given up trying to play the title. Some very good games were suggested that offer more immediate rewards and have a less complex control system but can be challenging on the higher settings.
    Titles with a more immediate reward system that someone with limitations such as impatience, control issues and a lack of anger-managment may be more comfortable playing due to the immediacy of the feel good rewards in those games. These limitations of impatience, control issues and lack of anger management are things that someone needs to be aware of in order to overcome. To para-phrase Clint Eastwood ‘A mans got to know his limitations’. It is only by ‘knowing’ or acknowledging our limitations that we can begin to conquer them. I did not fully realise the extent to which these charactor defects seem to rule your emotional state until your response.
    I then made the mistake of trying to humour you by agreeing that the firing range level can be difficult. I then went on to offer advise on how to improve your gaming experience in genral and endevoured to illuminate you as to the youth of the gaming industry and the challenges that brings. Your reponse was again petulant and insulting.
    Having pity on you I then went through a series of methodical explanations of game features and also added some thoughts on how you may recieve some help to grow as a person. You continued to insult me and refused to even consider the validity of what I was saying to you.
    There is a limit to how much abuse someone is willing to tolerate so I decided a little tough love was in order. I had no doubt that you intended to play the games you say you purchased or at least had on your hard drive. I simply find it hard to believe that someone who has the personality limitations that you appear to suffer would be able to complete them. I also decided that a little of your own back at you may help you to see the futility of what you were saying in your responses to me. You responded with profanity and some oblique reference to an american network whose net income in the third quarter of 2008 was 2.7 billion dollars that I didnt really understand as I do not live in america. I never once asked that you agree with me only that you consider certain options.
    When you put something on the internet and someone thinks that you were in error and either tells you so or offers alternatives or suggestions anger spite and petulence are not always the best way to respond. Seeing an attack where there is not one is Paranioa. Abusive language and profanity is childish and very foolish.
    One final comment on the whole seeking you out thing. When one does a lot of searches on a particular comment lets say ‘ArmA2′ then the suggested sites function in the browser will throw up a random page with the meta-tag ‘ArmA2′ this is a feature of modern browsers and how a lot of search engines work.
    If you do not want just anyone reading your blog then make it ‘Private’ and add your friends names to the permissions list so that they may read it.
    If you do not want peoples opinions regarding what you have written then disable comments in your blog options. These are options that many a noob miss so dont feel bad about it.
    Also you would do well to read the guidlines of your blog site, I draw your attention to the area of inappropriate language.

  • lobi

    No I will say it again it was a random page that was was on a topic I was interested in I did not seek you out, hunt you down or look for pages that had a particular content other than the words ArmA2.
    You didnt get anyone answering your post saying ‘well done’ or ‘oh you are so right’. You instead got someone who hinted that more patience and practice may improve your gaming experience by telling you that ‘It takes time and patience to MASTER a deep game’ and ArmA2 is a deep game and the controls do take time to master.
    Your blog seemed to convey that you were feeling a sense of frustration with your inability to control the game and that you had given up trying to play the title. Some very good games were suggested that offer more immediate rewards and have a less complex control system but can be challenging on the higher settings.
    Titles with a more immediate reward system that someone with limitations such as impatience, control issues and a lack of anger-managment may be more comfortable playing due to the immediacy of the feel good rewards in those games. These limitations of impatience, control issues and lack of anger management are things that someone needs to be aware of in order to overcome. To para-phrase Clint Eastwood ‘A mans got to know his limitations’. It is only by ‘knowing’ or acknowledging our limitations that we can begin to conquer them. I did not fully realise the extent to which these charactor defects seem to rule your emotional state until your response.
    I then made the mistake of trying to humour you by agreeing that the firing range level can be difficult. I then went on to offer advise on how to improve your gaming experience in genral and endevoured to illuminate you as to the youth of the gaming industry and the challenges that brings. Your reponse was again petulant and insulting.
    Having pity on you I then went through a series of methodical explanations of game features and also added some thoughts on how you may recieve some help to grow as a person. You continued to insult me and refused to even consider the validity of what I was saying to you.
    There is a limit to how much abuse someone is willing to tolerate so I decided a little tough love was in order. I had no doubt that you intended to play the games you say you purchased or at least had on your hard drive. I simply find it hard to believe that someone who has the personality limitations that you appear to suffer would be able to complete them. I also decided that a little of your own back at you may help you to see the futility of what you were saying in your responses to me. You responded with profanity and some oblique reference to an american network whose net income in the third quarter of 2008 was 2.7 billion dollars that I didnt really understand as I do not live in america. I never once asked that you agree with me only that you consider certain options.
    When you put something on the internet and someone thinks that you were in error and either tells you so or offers alternatives or suggestions anger spite and petulence are not always the best way to respond. Seeing an attack where there is not one is Paranioa. Abusive language and profanity is childish and very foolish.
    One final comment on the whole seeking you out thing. When one does a lot of searches on a particular comment lets say ‘ArmA2′ then the suggested sites function in the browser will throw up a random page with the meta-tag ‘ArmA2′ this is a feature of modern browsers and how a lot of search engines work.
    If you do not want just anyone reading your blog then make it ‘Private’ and add your friends names to the permissions list so that they may read it.
    If you do not want peoples opinions regarding what you have written then disable comments in your blog options. These are options that many a noob miss so dont feel bad about it.
    Also you would do well to read the guidlines of your blog site, I draw your attention to the area of inappropriate language.

  • lobi

    Please disregard what I said about the guidelines and inappropriate language. I actually clicked on the main link and saw the content. Please note that I realise the language that is acceptable on this site, but, it in no way alters my opinion on its use.

  • lobi

    Please disregard what I said about the guidelines and inappropriate language. I actually clicked on the main link and saw the content. Please note that I realise the language that is acceptable on this site, but, it in no way alters my opinion on its use.

  • http://www.peerpressureworks.com Cliff

    First off, you have a very strange way of ‘being done’. That typically means someone is finished with something, not that they’ll return with their longest missive yet.

    That out of the way, you apparently saw a sense of frustration where I was actually outright mocking something. I tend to do that. A lot. There is a lot of ‘the funny’ the be found when friendly soldiers assault a training facility and frag their commanding officer (and yet I’m punished for it. Military justice is a strange thing).

    The firing range level complaint wasn’t that it was too hard, it was that it was broken. When I hit a target where I’m supposed to hit it and am told that I have failed, that’s called ‘broken collision/hit detection’, especially when I get a pass for doing THE EXACT SAME THING during an earlier run through. As for your claims of insulting petulance, I reflect what I get. And yes, some total stranger showing up out of the blue and telling me I should “play Mario instead, it’s more your speed.” has brought on that response. The next time you feel like doling out a little blame, try looking in a mirror first, you self important ass.

    Speaking of your being a self important ass…now you’re going to tell me what is appropriate for me to write? Really? Egotistical much? Think just a little highly of yourself? The fact that you have apparently managed to build up a healthy self regard is an indication of nothing more than what must be a massive drug abuse problem on your part. There is no way that a sober version of you could possibly look at himself, and all the obsession and need to ‘prove everyone on the Internet right (good luck with THAT, by the way), and actually enjoy what he sees unless cracking that person’s head open would reveal a pudding center.

    Sir, you are CLEARLY suffering from some kind of an obsessive disorder, and I’m not even kidding this time. You are completely and utterly incapable of letting something go (by the way, feeling the need to respond to everyone on the Internet you disagree with is NOT a good road to Happy Town. Let me break this to you now : people are allowed to disagree with you). I am deeply concerned for both yourself and whatever family you may have convinced some drunken prostitute to form with you.

    As for the guidelines of my blog site, they most certainly don’t involve not dropping F bombs whenever I want to. They DO involve mocking and deriding idiots. So feel free to keep returning again and again to keep getting some more. Yeah, because that’s certainly a sign that you are, in fact, the mature one.

  • http://www.peerpressureworks.com Cliff

    First off, you have a very strange way of ‘being done’. That typically means someone is finished with something, not that they’ll return with their longest missive yet.

    That out of the way, you apparently saw a sense of frustration where I was actually outright mocking something. I tend to do that. A lot. There is a lot of ‘the funny’ the be found when friendly soldiers assault a training facility and frag their commanding officer (and yet I’m punished for it. Military justice is a strange thing).

    The firing range level complaint wasn’t that it was too hard, it was that it was broken. When I hit a target where I’m supposed to hit it and am told that I have failed, that’s called ‘broken collision/hit detection’, especially when I get a pass for doing THE EXACT SAME THING during an earlier run through. As for your claims of insulting petulance, I reflect what I get. And yes, some total stranger showing up out of the blue and telling me I should “play Mario instead, it’s more your speed.” has brought on that response. The next time you feel like doling out a little blame, try looking in a mirror first, you self important ass.

    Speaking of your being a self important ass…now you’re going to tell me what is appropriate for me to write? Really? Egotistical much? Think just a little highly of yourself? The fact that you have apparently managed to build up a healthy self regard is an indication of nothing more than what must be a massive drug abuse problem on your part. There is no way that a sober version of you could possibly look at himself, and all the obsession and need to ‘prove everyone on the Internet right (good luck with THAT, by the way), and actually enjoy what he sees unless cracking that person’s head open would reveal a pudding center.

    Sir, you are CLEARLY suffering from some kind of an obsessive disorder, and I’m not even kidding this time. You are completely and utterly incapable of letting something go (by the way, feeling the need to respond to everyone on the Internet you disagree with is NOT a good road to Happy Town. Let me break this to you now : people are allowed to disagree with you). I am deeply concerned for both yourself and whatever family you may have convinced some drunken prostitute to form with you.

    As for the guidelines of my blog site, they most certainly don’t involve not dropping F bombs whenever I want to. They DO involve mocking and deriding idiots. So feel free to keep returning again and again to keep getting some more. Yeah, because that’s certainly a sign that you are, in fact, the mature one.

  • http://www.theguthrie.ca Shaun

    LOL this little banter just made my day. Cliff you rock!

  • http://www.theguthrie.ca Shaun

    LOL this little banter just made my day. Cliff you rock!

  • lobi

    A true idiot is someone who blogs and then complains when some one reads it.

  • lobi

    A true idiot is someone who blogs and then complains when some one reads it.

  • lobi

    sorry almost forgot to read what you wrote then.

    Cliff said: “Let me break this to you now : people are allowed to disagree with you)”
    Apparently this doesnt apply when they are disagreeing with you,
    also Mario rocks.

  • lobi

    sorry almost forgot to read what you wrote then.

    Cliff said: “Let me break this to you now : people are allowed to disagree with you)”
    Apparently this doesnt apply when they are disagreeing with you,
    also Mario rocks.

  • http://www.peerpressureworks.com Cliff

    Who’s complaining? I haven’t complained at someone else having a differing opinion (unlike yourself). I’ve disagreed with their complete mis-reads of what Ive been saying at every fucking turn. I’ve complained about genuine issues that came up during my play of a game, issues you seem to want to ignore completely. Also, what you have yet to have driven home in to that thick skull of yours, Capt. Cro-magnon, is that I enjoy this.

    See, a TRUE idiot is one who doesn’t get when he’s the butt of the joke and just keeps coming back for more again…and again…and again.

    Do the world a favor and never breed.

  • http://www.peerpressureworks.com Cliff

    Who’s complaining? I haven’t complained at someone else having a differing opinion (unlike yourself). I’ve disagreed with their complete mis-reads of what Ive been saying at every fucking turn. I’ve complained about genuine issues that came up during my play of a game, issues you seem to want to ignore completely. Also, what you have yet to have driven home in to that thick skull of yours, Capt. Cro-magnon, is that I enjoy this.

    See, a TRUE idiot is one who doesn’t get when he’s the butt of the joke and just keeps coming back for more again…and again…and again.

    Do the world a favor and never breed.

  • lobi

    Perhaps if you had posted a video instead of some lame pics that do not show anything because you ‘just missed getting it in the pic’ you would be more credible.
    Again with the insults. Insults do not contribute to a dialog Cliff. I never once complained only hinted that you may lack the patience to play a complex game. I also offered some explanations that may help your game playing experience. This has somehow angered you greatly, so perhaps you are a deeply troubled soul.
    Cliff, have you thought about beginning a personal relationship with Christ and accepting him as your saviour?

  • lobi

    Perhaps if you had posted a video instead of some lame pics that do not show anything because you ‘just missed getting it in the pic’ you would be more credible.
    Again with the insults. Insults do not contribute to a dialog Cliff. I never once complained only hinted that you may lack the patience to play a complex game. I also offered some explanations that may help your game playing experience. This has somehow angered you greatly, so perhaps you are a deeply troubled soul.
    Cliff, have you thought about beginning a personal relationship with Christ and accepting him as your saviour?

  • http://www.peerpressureworks.com Cliff

    So now you seem to believe I made up the entire scenario for…well, I don’t know what reason someone would do that. And yet, while you go down Delusional Fantasy Ave., it’s ME who has the problems? Okay.

    Also, this is what you don’t seem to get…I’m not angry. Why would I get angry about the blathering nonsense of some random idiot who I will never actually meet? You think far too highly of yourself if you actually believe you can cause an emotional reaction to a complete stranger on line.

    And the last sentence of your most recent comment leads us to one of two possible conclusions :

    1. That this entire thing is a put on. Frankly, you’re too dense to be real and I’ve wondered about this for a little while now.

    2. You are really taking this bizarre turn in to religion. If this IS the case, methinks you need to re-read your Bible. I seem to recall Jesus being all for helping the less fortunate and a lot of passages about helping your fellow man and not judging him. You clearly need a refresher, unless there’s a hidden chapter I’m not aware of where God encourages his followers to make jokes about mental illness. Unless of course you’re one of those ‘Christians’ who treats faith like some sort of trophy to wave above his head and some sort of indication that he/she is better than those around him/her. Either way, I think St. Peter might have a few rather pointed questions for your ass if you were to kick the bucket anytime soon.

  • http://www.peerpressureworks.com Cliff

    So now you seem to believe I made up the entire scenario for…well, I don’t know what reason someone would do that. And yet, while you go down Delusional Fantasy Ave., it’s ME who has the problems? Okay.

    Also, this is what you don’t seem to get…I’m not angry. Why would I get angry about the blathering nonsense of some random idiot who I will never actually meet? You think far too highly of yourself if you actually believe you can cause an emotional reaction to a complete stranger on line.

    And the last sentence of your most recent comment leads us to one of two possible conclusions :

    1. That this entire thing is a put on. Frankly, you’re too dense to be real and I’ve wondered about this for a little while now.

    2. You are really taking this bizarre turn in to religion. If this IS the case, methinks you need to re-read your Bible. I seem to recall Jesus being all for helping the less fortunate and a lot of passages about helping your fellow man and not judging him. You clearly need a refresher, unless there’s a hidden chapter I’m not aware of where God encourages his followers to make jokes about mental illness. Unless of course you’re one of those ‘Christians’ who treats faith like some sort of trophy to wave above his head and some sort of indication that he/she is better than those around him/her. Either way, I think St. Peter might have a few rather pointed questions for your ass if you were to kick the bucket anytime soon.

  • lobi

    Suspected but kept writing anyway huh. lol. l8r fuktard.

  • lobi

    Suspected but kept writing anyway huh. lol. l8r fuktard.

  • http://www.peerpressureworks.com Cliff

    I don’t tend to pass on opportunities to mock. Anyway, thanks for proving you have absolutely nothing better to do with your time. Enjoy the endless disappointments your life will bring.

  • http://www.peerpressureworks.com Cliff

    I don’t tend to pass on opportunities to mock. Anyway, thanks for proving you have absolutely nothing better to do with your time. Enjoy the endless disappointments your life will bring.

  • http://kickmeoutsoon.blogspot.com/ Qikdraw

    I think everybody needs to read the Conservative Bible. http://conservapedia.com/Conservative_Bible_Project

    Obviously people have been swayed by the liberal bible for far too long.

    Remember as Jesus was dying on the cross he did NOT say, ‘Father. Forgive them, for they know not what they do.’. He said, ‘Y’all are going to hell! Unless you adopt a free market society’. He then quoted words that would not be seen again until Ayn Rand courageously wrote them down.

  • http://kickmeoutsoon.blogspot.com/ Qikdraw

    I think everybody needs to read the Conservative Bible. http://conservapedia.com/Conservative_Bible_Project

    Obviously people have been swayed by the liberal bible for far too long.

    Remember as Jesus was dying on the cross he did NOT say, ‘Father. Forgive them, for they know not what they do.’. He said, ‘Y’all are going to hell! Unless you adopt a free market society’. He then quoted words that would not be seen again until Ayn Rand courageously wrote them down.

  • http://www.peerpressureworks.com Cliff

    Greatest…religious…text…EVER!

  • http://www.peerpressureworks.com Cliff

    Greatest…religious…text…EVER!

  • cptnapalm

    I’ve gotten through the parachuting (which is amazing since I can’t acutaly SEE anything while dropping except my butt). I’ve done the helicopters with their horrendous control scheme. I somehow managed to not die with the VTOL airplane.

    One thing alludes me, though. I found your comments about the game while searching for the answer. I simply cannot get past this part… the tutorial.

    I did the obstacle course, I did the shooting and the first aid. I did the anti-tank stuff. But the MOUT training I’ve found impossible to get past because my rifle has NO DAMN AMMO. I’ve looked and looked in every crate I can find and I can find no ammo for my M16. None. There is no ammo for me to actually complete THE TUTORIAL.

    Am I missing something? Am I supposed to kill them with kindness or something?

  • cptnapalm

    I’ve gotten through the parachuting (which is amazing since I can’t acutaly SEE anything while dropping except my butt). I’ve done the helicopters with their horrendous control scheme. I somehow managed to not die with the VTOL airplane.

    One thing alludes me, though. I found your comments about the game while searching for the answer. I simply cannot get past this part… the tutorial.

    I did the obstacle course, I did the shooting and the first aid. I did the anti-tank stuff. But the MOUT training I’ve found impossible to get past because my rifle has NO DAMN AMMO. I’ve looked and looked in every crate I can find and I can find no ammo for my M16. None. There is no ammo for me to actually complete THE TUTORIAL.

    Am I missing something? Am I supposed to kill them with kindness or something?

  • http://www.peerpressureworks.com Cliff

    You pulled off the parachuting part? Kudos to you, sir! :)

    I’m trying to remember how MOUT worked…you’re doing it after the AT range, correct? One of the crates at the AT range has a rifle you can switch your primary weapon to. I seem to recall it was a bit twitchy trying to actually change my weapon over, but I did eventually pick it up and roll in.

  • http://www.peerpressureworks.com Cliff

    You pulled off the parachuting part? Kudos to you, sir! :)

    I’m trying to remember how MOUT worked…you’re doing it after the AT range, correct? One of the crates at the AT range has a rifle you can switch your primary weapon to. I seem to recall it was a bit twitchy trying to actually change my weapon over, but I did eventually pick it up and roll in.

  • cptnapalm

    Never even saw a rifle there. But, having gotten annoyed with it, when I was at the Anti-Tank range, I grabbed a bunch of shells, did MOUT by shooting the warlord in the face with a missle. Looted his rifle then finished the job.

    The premise for this game is just so awesome… and the execution so abominable… Sad sad sad…

    Of course I’m going to play it until I can’t deal with it anymore. Damn thing cost me $50.

  • cptnapalm

    Never even saw a rifle there. But, having gotten annoyed with it, when I was at the Anti-Tank range, I grabbed a bunch of shells, did MOUT by shooting the warlord in the face with a missle. Looted his rifle then finished the job.

    The premise for this game is just so awesome… and the execution so abominable… Sad sad sad…

    Of course I’m going to play it until I can’t deal with it anymore. Damn thing cost me $50.

  • http://www.peerpressureworks.com Cliff

    I’m kind of hoping it shows up in one of the Steam daily deals before January 3rd… :)

    I might not be remembering where I got the rifle from, but I know it was somewhere over there. Of course, the fragging option also seems effective.

  • http://www.peerpressureworks.com Cliff

    I’m kind of hoping it shows up in one of the Steam daily deals before January 3rd… :)

    I might not be remembering where I got the rifle from, but I know it was somewhere over there. Of course, the fragging option also seems effective.

  • Jordan

    Don’t be such a turd, most of those things you mentioned were in the original Arma or Operation Flashpoint. You clearly aren’t a fan of simulators. There were a few bugs, glitches and oversights, but Arma II is almost the exact same game as its predecessors. It’s optimized decently…my shitty 6 year old gaming comp can still run it fine

  • Jordan

    Don’t be such a turd, most of those things you mentioned were in the original Arma or Operation Flashpoint. You clearly aren’t a fan of simulators. There were a few bugs, glitches and oversights, but Arma II is almost the exact same game as its predecessors. It’s optimized decently…my shitty 6 year old gaming comp can still run it fine

  • Kelly

    Yeah Cliff, don’t be a turd.

  • Kelly

    Yeah Cliff, don’t be a turd.

  • http://www.peerpressureworks.com Cliff

    I actually really enjoyed Operation Flashpoint, and it definitely did share some of the same issues.

    Here’s my question…why is it acceptable for Bohemia Interactive to have never advanced past this? Why is it okay for them to continue putting out software with THE EXACT SAME FLAWS as stuff they released over a decade ago? Shouldn’t we expect some level of improvement in their programming skills? They’ve certainly learned how to make everything look really shiny, but the behavior of their AI is the same mess it was back then.

  • http://www.peerpressureworks.com Cliff

    I actually really enjoyed Operation Flashpoint, and it definitely did share some of the same issues.

    Here’s my question…why is it acceptable for Bohemia Interactive to have never advanced past this? Why is it okay for them to continue putting out software with THE EXACT SAME FLAWS as stuff they released over a decade ago? Shouldn’t we expect some level of improvement in their programming skills? They’ve certainly learned how to make everything look really shiny, but the behavior of their AI is the same mess it was back then.

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