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	<title>Comments on: Canadian Copyright Concerns</title>
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	<link>http://www.peerpressureworks.com/2009/08/12/canadian-copyright-concerns/</link>
	<description>Random Quotes to Making Your Peers Despise You</description>
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		<title>By: Vlad</title>
		<link>http://www.peerpressureworks.com/2009/08/12/canadian-copyright-concerns/comment-page-1/#comment-839</link>
		<dc:creator>Vlad</dc:creator>
		<pubDate>Thu, 13 Aug 2009 14:35:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.peerpressureworks.com/2009/08/12/canadian-copyright-concerns/#comment-839</guid>
		<description>As a software developer, I know that possibility of my software being pirated is high. But that is not what people pay for anyways.

If I was a business and I need my piece of software to do what I need it to do, I will pay for support for it. Why? If something goes wrong, maintainer gets to fix it for me. If I lose money, they can be liable.

Software bits are cheap, if not free. Support and training is expensive and people are willing to pay if it makes them money.</description>
		<content:encoded><![CDATA[<p>As a software developer, I know that possibility of my software being pirated is high. But that is not what people pay for anyways.</p>
<p>If I was a business and I need my piece of software to do what I need it to do, I will pay for support for it. Why? If something goes wrong, maintainer gets to fix it for me. If I lose money, they can be liable.</p>
<p>Software bits are cheap, if not free. Support and training is expensive and people are willing to pay if it makes them money.</p>
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		<title>By: Vlad</title>
		<link>http://www.peerpressureworks.com/2009/08/12/canadian-copyright-concerns/comment-page-1/#comment-2033</link>
		<dc:creator>Vlad</dc:creator>
		<pubDate>Thu, 13 Aug 2009 14:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.peerpressureworks.com/2009/08/12/canadian-copyright-concerns/#comment-2033</guid>
		<description>As a software developer, I know that possibility of my software being pirated is high. But that is not what people pay for anyways.

If I was a business and I need my piece of software to do what I need it to do, I will pay for support for it. Why? If something goes wrong, maintainer gets to fix it for me. If I lose money, they can be liable.

Software bits are cheap, if not free. Support and training is expensive and people are willing to pay if it makes them money.</description>
		<content:encoded><![CDATA[<p>As a software developer, I know that possibility of my software being pirated is high. But that is not what people pay for anyways.</p>
<p>If I was a business and I need my piece of software to do what I need it to do, I will pay for support for it. Why? If something goes wrong, maintainer gets to fix it for me. If I lose money, they can be liable.</p>
<p>Software bits are cheap, if not free. Support and training is expensive and people are willing to pay if it makes them money.</p>
]]></content:encoded>
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		<title>By: Cliff</title>
		<link>http://www.peerpressureworks.com/2009/08/12/canadian-copyright-concerns/comment-page-1/#comment-838</link>
		<dc:creator>Cliff</dc:creator>
		<pubDate>Thu, 13 Aug 2009 06:39:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.peerpressureworks.com/2009/08/12/canadian-copyright-concerns/#comment-838</guid>
		<description>That&#039;s quite true...easy access to broadband and a number of distribution sources on line has been a boon for indie game developers, bands and movie makers.

I think it&#039;s only a matter of time before the major music labels start falling like dominoes. The movie studios have a chance, but they need to change how they do business AND start making smarter decision on what they&#039;re spending their development money on. Game companies are actually in a pretty similar position to the movie studios...they&#039;re spending exorbitant amounts of cash on trying to find the next big budget blockbuster, and they&#039;re releasing too much similar content ad nauseam.</description>
		<content:encoded><![CDATA[<p>That&#8217;s quite true&#8230;easy access to broadband and a number of distribution sources on line has been a boon for indie game developers, bands and movie makers.</p>
<p>I think it&#8217;s only a matter of time before the major music labels start falling like dominoes. The movie studios have a chance, but they need to change how they do business AND start making smarter decision on what they&#8217;re spending their development money on. Game companies are actually in a pretty similar position to the movie studios&#8230;they&#8217;re spending exorbitant amounts of cash on trying to find the next big budget blockbuster, and they&#8217;re releasing too much similar content ad nauseam.</p>
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		<title>By: Cliff</title>
		<link>http://www.peerpressureworks.com/2009/08/12/canadian-copyright-concerns/comment-page-1/#comment-2032</link>
		<dc:creator>Cliff</dc:creator>
		<pubDate>Thu, 13 Aug 2009 06:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.peerpressureworks.com/2009/08/12/canadian-copyright-concerns/#comment-2032</guid>
		<description>That&#039;s quite true...easy access to broadband and a number of distribution sources on line has been a boon for indie game developers, bands and movie makers.

I think it&#039;s only a matter of time before the major music labels start falling like dominoes. The movie studios have a chance, but they need to change how they do business AND start making smarter decision on what they&#039;re spending their development money on. Game companies are actually in a pretty similar position to the movie studios...they&#039;re spending exorbitant amounts of cash on trying to find the next big budget blockbuster, and they&#039;re releasing too much similar content ad nauseam.</description>
		<content:encoded><![CDATA[<p>That&#8217;s quite true&#8230;easy access to broadband and a number of distribution sources on line has been a boon for indie game developers, bands and movie makers.</p>
<p>I think it&#8217;s only a matter of time before the major music labels start falling like dominoes. The movie studios have a chance, but they need to change how they do business AND start making smarter decision on what they&#8217;re spending their development money on. Game companies are actually in a pretty similar position to the movie studios&#8230;they&#8217;re spending exorbitant amounts of cash on trying to find the next big budget blockbuster, and they&#8217;re releasing too much similar content ad nauseam.</p>
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		<title>By: Kyle</title>
		<link>http://www.peerpressureworks.com/2009/08/12/canadian-copyright-concerns/comment-page-1/#comment-837</link>
		<dc:creator>Kyle</dc:creator>
		<pubDate>Thu, 13 Aug 2009 06:15:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.peerpressureworks.com/2009/08/12/canadian-copyright-concerns/#comment-837</guid>
		<description>No matter how hard they try to put the genie back in the bottle or whatever metaphor you&#039;d like to use the laws will always be a step (or three) behind the pirates.  Piracy has gotten much too easy, even my brother can do it now.  I remember scanning newsgroups and going on IRC to get stuff in the pre-napster days.  If the companies want to keep making a profit they have to seriously change their business model.  I think our laws will probably get tighter, but will it make a difference?  Nope, people will still get games, music and movies for free while others pay overinflated prices to salvage the dinosaur of physical media.  One great thing is that the ease of distribution in this day and age can make low-budget productions more profitable than big-budget disasters.</description>
		<content:encoded><![CDATA[<p>No matter how hard they try to put the genie back in the bottle or whatever metaphor you&#8217;d like to use the laws will always be a step (or three) behind the pirates.  Piracy has gotten much too easy, even my brother can do it now.  I remember scanning newsgroups and going on IRC to get stuff in the pre-napster days.  If the companies want to keep making a profit they have to seriously change their business model.  I think our laws will probably get tighter, but will it make a difference?  Nope, people will still get games, music and movies for free while others pay overinflated prices to salvage the dinosaur of physical media.  One great thing is that the ease of distribution in this day and age can make low-budget productions more profitable than big-budget disasters.</p>
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		<title>By: Kyle</title>
		<link>http://www.peerpressureworks.com/2009/08/12/canadian-copyright-concerns/comment-page-1/#comment-2031</link>
		<dc:creator>Kyle</dc:creator>
		<pubDate>Thu, 13 Aug 2009 06:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.peerpressureworks.com/2009/08/12/canadian-copyright-concerns/#comment-2031</guid>
		<description>No matter how hard they try to put the genie back in the bottle or whatever metaphor you&#039;d like to use the laws will always be a step (or three) behind the pirates.  Piracy has gotten much too easy, even my brother can do it now.  I remember scanning newsgroups and going on IRC to get stuff in the pre-napster days.  If the companies want to keep making a profit they have to seriously change their business model.  I think our laws will probably get tighter, but will it make a difference?  Nope, people will still get games, music and movies for free while others pay overinflated prices to salvage the dinosaur of physical media.  One great thing is that the ease of distribution in this day and age can make low-budget productions more profitable than big-budget disasters.</description>
		<content:encoded><![CDATA[<p>No matter how hard they try to put the genie back in the bottle or whatever metaphor you&#8217;d like to use the laws will always be a step (or three) behind the pirates.  Piracy has gotten much too easy, even my brother can do it now.  I remember scanning newsgroups and going on IRC to get stuff in the pre-napster days.  If the companies want to keep making a profit they have to seriously change their business model.  I think our laws will probably get tighter, but will it make a difference?  Nope, people will still get games, music and movies for free while others pay overinflated prices to salvage the dinosaur of physical media.  One great thing is that the ease of distribution in this day and age can make low-budget productions more profitable than big-budget disasters.</p>
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