What I’m Playing

 

Well, I went ahead and played the game tonight. And…absolutely and thoroughly crushed the AI. I mean, it was an outright slaughter. I didn’t lose a single VP, which is RIDICULOUS. So, thinking it might just be the British faction that was having issues, I replayed the level against the Americans. They actually dropped my VP level…from 500 to 483. Um…yeah. Another slaughter. It just doesn’t seem to ‘get’ that assaulting defenses is a good idea when your point levels are dropping, instead focusing on building up it’s own defenses. Great, you have a network of machine gun bunkers protecting your base with interlocking fields of fire. That’s awesome. Meanwhile, YOU’RE LOSING THE GAME.

So, I’m making a switch to a different map that ALWAYS produces some action, Angoville :

Behold the...diamond shape of doom...!!..?

Behold the...diamond shape of doom...!!..?

This is a pretty simple, and much smaller,  map. One base is in the North corner, the other is in the South. The East and West corners have the +16 Munitions and Fuel sectors, making those valuable. 3 VPs, two to the right, one to the left.

This inevitably turns in to an out and out slug fest. The two areas with buildings tend to be popular battlegrounds since they control the approaches to the right hand VP spots. And the left VP’s sector control point is actually in that gigantic chunk of land right below it, so that tends to be a hot spot as well.

What I’m going to do with this one is take a screen shot of each of those areas before the battle starts. Then, some of the final shots I take will be those same areas afterwards.

Post Battle : WOW!  Things started off well, with me dominating the map and leading by over 200 VPs at one point. Then the Americans (I decided to play against them…since the Wehr and US were the original factions, they were better designed to fight one another) started pushing back AND had their Engineers running around building damn machine gun bunkers! And then…paratroopers, , Anti-tank guns and mortar squads out the ying yang…Jesus! Things got tense for awhile.

Anyway, I’ll start going through the Replay of it tomorrow. It was a grand total of about 49 minutes and change long, so I’ll get 2, probably 3, posts out of it. That lone VP over to the left ended up seeing more combat that probably any other sector on the map, so I’ll definitely snap a before and after screenie of that area.

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